Tom Mertens

Note: This is my old academic home page. I am currently working as an R&D consultant. Please go to my current professional page for more info.

Senior/postdoctoral researcher (2006-2012)

PhD 2005, Hasselt University (supervisors: Philippe Bekaert and Frank Van Reeth)

Contact info:
tom.mertens *** gmail.com

software and data

Matlab implementation of Exposure Fusion [ZIP]

MIT CSAIL Textured Models Database (with Jan Kautz and Frédo Durand) [link]

publications and reports

2009
Capturing Multiple Illuminations using Time and Color Multiplexing
Bert Dedecker, Jan Kautz, Tom Mertens and Philippe Bekaert
CVPR 2009
2008
Gloss and Normal Map Acquisition Using Gray Codes
Yannick Francken, Tom Cuypers, Tom Mertens and Philippe Bekaert
Sketch at SIGGRAPH Asia 2008
[paper]
Light Mixture Estimation for Spatially Varying White Balance
Eugene Hsu, Tom Mertens, Sylvain Paris, Shai Avidan and Frédo Durand
SIGGRAPH 2008
[paper] [video]
Real-Time, All-Frequency Shadows in Dynamic Scenes
Thomas Annen, Zhao Dong, Tom Mertens, Philippe Bekaert, Hans-Peter Seidel and Jan Kautz
SIGGRAPH 2008
[paper] [video] [slides]
High Quality Mesostructure Acquisition Using Specularities
Yannick Francken, Tom Cuypers, Tom Mertens, Jo Gielis and Philippe Bekaert
CVPR 2008
[paper] [video]
Exponential Shadow Maps
Thomas Annen, Tom Mertens, Hans-Peter Seidel, Eddy Flerackers, Jan Kautz
Graphics Interface 2008
[paper]
Augmented Panoramic Video
Chris Hermans, Cedric Vanaken, Tom Mertens, Frank Van Reeth and Philippe Bekaert
Eurographics 2008
[paper]
2007
Exposure Fusion
Tom Mertens, Jan Kautz and Frank Van Reeth
Pacific Graphics 2007
[paper] [talk (final)] [matlab code] [impact]
Self Similarity-Based Compression of Point Clouds, with Application to Ray Tracing
Erik Hubo, Tom Mertens, Tom Haber and Philippe Bekaert
IEEE/EG Symposium on Point-Based Graphics 2007
[paper]
Convolution Shadow Maps
Thomas Annen, Tom Mertens, Philippe Bekaert, Hans-Peter Seidel and Jan Kautz
Eurographics Symposium on Rendering 2007
[paper] [talk]
Mesostructure from Specularity Using Coded Illumination
Yannick Francken, Tom Mertens, Jo Gielis and Philippe Bekaert
Sketch at SIGGRAPH 2007
[paper] [talk] [video]
Video Enhancement Using Reference Photographs
Cosmin Ancuti, Tom Haber, Tom Mertens and Philippe Bekaert
Sketch at SIGGRAPH 2007
[paper]
Noise-Free BSSRDF Rendering on the Cheap
Anders Langlands and Tom Mertens
Poster at SIGGRAPH 2007
[paper]

2006
The Quantized kd-Tree: Efficient Ray Tracing of Compressed Point Clouds
Erik Hubo, Tom Mertens, Tom Haber and Philippe Bekaert
IEEE Symposium on Interactive Ray Tracing 2006
[paper] [talk]
Texture Transfer Using Geometry Correlation
Tom Mertens, Jan Kautz, Jiawen Chen, Philippe Bekaert and Frédo Durand
Eurographics Symposium on Rendering 2006
[paper] [talk] [data] [more]

2005
A Computational Approach to Simulate Subsurface Light Diffusion in Arbitrarily Shaped Objects
Tom Haber, Tom Mertens, Philippe Bekaert and Frank Van Reeth
Graphics Interface 2005
[paper] [talk] [more]
Efficient Rendering of Local Subsurface Scattering
Tom Mertens, Jan Kautz, Philippe Bekaert, Frank Van Reeth and Hans-Peter Seidel
Computer Graphics Forum, vol. 24, nr. 1, March 2005

2004
A Self-Shadow Algorithm for Dynamic Hair using Density Clustering
Tom Mertens, Jan Kautz, Philippe Bekaert and Frank Van Reeth
Eurographics Symposium on Rendering 2004
[paper] [talk] [more]

2003
Efficient Rendering of Local Subsurface Scattering
Tom Mertens, Jan Kautz, Philippe Bekaert, Frank Van Reeth and Hans-Peter Seidel
Pacific Graphics 2003
[paper] [talk] [video] [more]
Interactive Rendering of Translucent Deformable Objects
Tom Mertens, Jan Kautz, Philippe Bekaert, Hans-Peter Seidel and Frank Van Reeth
Eurographics Symposium on Rendering 2003
[paper] [talk] [more]

2002
An Image-Based Radiosity Representation
Tom Mertens and Frank Van Reeth
Poster at Eurographics 2002
[paper]





Last update: August 2008